ENG470 202003 Undergraduate

Spring 2021
ENG 470
Applies To: 
Course Description: 

This course examines the way humanities disciplines use digital technologies to forge a new role in the public sphere, exploring how digital and print cultures (re)shape forms of cultural expression and knowledge production. Students will create their own digital projects in this course.

Technologies and Texts Capstone

Mattie Burkert

Mattie Burkert profile picture
  • Title: Assistant Professor
  • Phone: 541-346-0272
  • Office: 235 PLC
  • Office Hours: F21: On research leave; available by email
  • Website: Website
Department Section Description: 

This course is the capstone for the Digital Humanities minor. In it, students will develop an original, term-length digital research project of their own design, bringing together all the skills and knowledge they have developed as they have taken other classes toward the minor. The project might be a digital edition, a storymap, a blog, a digital exhibit, a Twitter bot, a podcast, or something else entirely; whatever form it takes, it will contribute to research in the humanities (disciplines like English, History, Gender Studies, Languages, Philosophy, Classics, etc.) and will represent an act of critical making that combines critical thinking with hands-on digital creation.  



Media, Folklore, and/or Culture courses focus on print and non-print media to explore culture and its processes of creative expression.

English Minor

English Minor courses offer students centuries of cultural experience and representation in poetry, prose, drama, film, TV, new media, and folk artifacts.  The English minor can focus and extend the values of a liberal arts education, while also providing extensive training in writing, speaking, and critical thinking.

Digital Humanities Minor

Digital Humanities Minor courses integrate literary study with the use of digital tools and technologies. Students in the minor learn how to make interpretive arguments by building digital archives and maps, interacting with digital games, using web-based publishing platforms, and visualizing data. The minor pays particular attention to the culture of creation in literary and cultural analysis.