Skip to Content
University of Oregon

Digital Humanities (DH) Minor

DHLogo600x600PX72

The New Minor in English: DH (Digital Humanities)

What happens when literary culture meets technology? How might new digital publishing platforms or the creation of digital maps help us to understand or preserve rare copies of Salman Rushdie’s novels or Emily Dickinson’s poetry? This new minor in Digital Humanities, also known as “DH,” will integrate methods of studying literature with new technologies. The minor will provide opportunities to study literary culture through the creation of digital archives, maps, games, and publications. The DH minor will emphasize the culture of creation as an analytical method. At the same time, this minor will focus on the growing significance of the humanities and literary culture in the public sphere.

For questions about the DH minor, to request credit toward the minor for courses not on the list below, or to design an independent study in DH please contact Professor Heidi Kaufman
(hkaufman@uoregon.edu).
 

To qualify for the DH minor, students must pass 6 courses (24 credits):

  • TWO required courses (8 credits):

    • ENG 250 Literature and Digital Culture (an intro course), and
    • ENG 470/570 Technologies and Texts Capstone; (Pre-Requisite is ENG 250 and 2 additional courses from the list below)

     

  • FOUR additional courses (16 credits, 8 of which must be at upper division level).  To insure interdisciplinary, these four courses must come from at least two different departments.  Please see the UO course catalog for term listings of course offerings.  Notations in parentheses, such as A&L, IPT, indicate courses used to satisfy general education requirements offered at regular intervals, i.e., 100- & 200-level annually and 300-level every other year.

    • ART 101 Understanding Contemporary Media

    • CINE 230 Remix Cultures (A&L)
    • CINE 365 Digital Cinema (A&L)

    • CIS 110 Fluency with Information Technology (SC)
    • CIS 111 Introduction to Web Programming (SC)
    • CIS 122 Intro to Programming and Problem Solving (SC)
    • CIS 123 (CIS 199 until it gets a number): Data Science
    • CIS 210 Computer Science I (SC)
    • CIS 490 Computer Ethics[1]

    • ENG 110 Introduction to Film and Media (A&L)
    • ENG 260 Media Aesthetics
    • ENG 380 Film, Media, History (A&L)
    • ENG 381 Film, Media, Culture (A&L)
    • ENG 481 Theories of the Moving Image
    • ENG 485 Television Studies
    • ENG 486 New Media and Digital Culture

    • GEOG 181 Our Digital Earth (SSC)
    • GEOG 343 Society, Culture, and Place (SSC)
    • GEOG 481 GIS Science[3]
    • GEOG 482 GIS Science[4]
    • GEOG 498 Geospatial Project Design[5]
    • GEOG 490 Topics in GIS[2]

    • ITAL 407/507 Re-reading Petrarch’s Canzoniere in the Digital Era

    • JSOC 201 Media and Society
    • JSOC 209 Understanding Media
    • JSOC 387 Media History

    • MUS 227 Elements of Electronic Music
    • PHIL 123 Internet, Society, and Philosophy (SSC)
    • PS 349 Mass Media and American Politics (SSC)
    • SOC 317 Sociology of Mass Media (SSC)
    • WGS 331 Science, Technology, and Gender (IP)
    • Independent Studies or Applied/Engaged/Public Humanities courses arranged with faculty and submitted to the DH Advisory Board for Approval







Course Descriptions


For additional English course descriptions, please see the listings at https://english.uoregon.edu/undergraduate/courses

English 250:

In this course you’ll learn how to use digital tools to read and analyze literary and cultural texts. For example, you may learn how to set up and keep your own blog; how to create maps of a literary work or a social problem; how to use topic modeling to study networks in a collection of many texts; how to find and curate data; or how to annotate or publish your own digital edition of a novel or poem. The course emphasizes both an introduction to a set of digital tools used in the field of DH, and on finding ways to apply those tools to the study of literary and cultural texts.



English 470/570:

Technologies and Texts Capstone is a course designed to address the digital turn in public contemporary culture, academic culture, and the humanities. This turn has profound implications for the way we interact with and understand the role of the humanities in the public sphere and the transmission of the written word into digital forms. At the center of this course is the creation of an original term-length digital research project (must be approved in advance by the Professor). Projects can be created by individuals or can be part of a collaboration with a faculty member or fellow classmates. Possible term-length projects include:

  • The creation of a digital edition (interpretation) of a text
  • The creation of a digital research collection/archive/exhibit
  • The development of a digital public humanities project
  • An exploration (using digital tools) of a social issue (present or past)
  • A creation of a digital modeling or textual analysis project to study words, concepts, networks, and their meanings
  • The creation of a digital storytelling project
  • The creation of a digital game
  • The creation of a digital story/narrative map

Projects will be accompanied by a final explanatory essay. Together, project and essay will demonstrate proficiency with both the digital tools used to build the project and the subjects the project addresses. Just like any other form of scholarship, final projects will be evaluated on their success in making well-informed and clearly-presented persuasive arguments.